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PROJECT AEGIS

PROJECT AEGIS

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Devlog

  • Late May: Still Working On The Game!
    June 05, 2024 by dotplus
    Hello! Been a second since I have posted a proper update! Just wanted to say I am making another monthly update / devlog coming up. Been learning a lot recently, and I hoping y'all can see what I got... Continue reading
  • March: Approaching A Demo Build
    April 03, 2024 by dotplus#march, #reaegis
    INTRO: Last month was a great experience on how not to go about working on a game. This month though I feel I am better equipped and got a better idea / understanding on what I am going to need to do... Continue reading
  • PROJECT AEGIS: 32Bit Spring Cleaning Jam 2024 Retrospective
    March 06, 2024 by dotplus
    2
    #february, #post mortem, #gamejam
    Recently, I participated in the 32Bits Spring Cleaning Jam 2024 to enhance and refine my ongoing game project, PROJECT: AEGIS! It was a fantastic event, and everyone was incredibly helpful and friendl... Continue reading
  • Feburary: Project AEGIS Continues
    March 03, 2024 by dotplus#reaegis, #february
    INTRO: After all the amazing feedback from the Improve My Jam 31, I am continuing with Project Aegis under the name Re:AEGIS! In spirit of its origins roots as an attempted entry for 32Bit Winter Jam... Continue reading
  • January: Reworking An Old Project
    February 02, 2024 by dotplus
    Wrote this game initially for a game jam last month. I was attempting to make a FPS survivors-like using inspired by Sorath’s games. However, I dropped it in a very incomplete state because I lacked... Continue reading
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